AttribIt: Content Creation with Semantic Attributes
ACM Symposium on User Interface Software and Technology (UIST), October 2013
Abstract
We present ATTRIBIT, an approach for people to create visual
content using relative semantic attributes expressed in linguistic
terms. During an off-line processing step, ATTRIBIT
learns semantic attributes for design components that reflect
the high-level intent people may have for creating content in
a domain (e.g. adjectives such as “dangerous”, “scary” or
“strong”) and ranks them according to the strength of each
learned attribute. Then, during an interactive design session,
a person can explore different combinations of visual components
using commands based on relative attributes (e.g.
“make this part more dangerous”). Novel designs are assembled
in real-time as the strengths of selected attributes are varied,
enabling rapid, in-situ exploration of candidate designs.
We applied this approach to 3D modeling and web design.
Experiments suggest this interface is an effective alternative
for novices performing tasks with high-level design goals.
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Citation
Siddhartha Chaudhuri, Evangelos Kalogerakis, Stephen Giguere, and Thomas Funkhouser.
"AttribIt: Content Creation with Semantic Attributes."
ACM Symposium on User Interface Software and Technology (UIST), October 2013.
BibTeX
@article{Chaudhuri:2013:ACC, author = "Siddhartha Chaudhuri and Evangelos Kalogerakis and Stephen Giguere and Thomas Funkhouser", title = "{AttribIt}: Content Creation with Semantic Attributes", journal = "ACM Symposium on User Interface Software and Technology (UIST)", year = "2013", month = oct }