Learning Detail Transfer based on Geometric Features
Computer Graphics Forum (Proc. Eurographics), April 2017
Abstract
The visual richness of computer graphics applications is frequently limited by the difficulty of obtaining high-quality, detailed
3D models. This paper proposes a method for realistically transferring details (specifically, displacement maps) from existing
high-quality 3D models to simple shapes that may be created with easy-to-learn modeling tools. Our key insight is to use metric
learning to find a combination of geometric features that successfully predicts detail-map similarities on the source mesh; we
use the learned feature combination to drive the detail transfer. The latter uses a variant of multi-resolution non-parametric
texture synthesis, augmented by a high-frequency detail transfer step in texture space. We demonstrate that our technique can
successfully transfer details among a variety of shapes including furniture and clothing.
Paper
Links
- Project Page (includes video, supplemental material, and data)
Awards
- Best Paper Honorable Mention at Eurographics 2017
Citation
Sema Berkiten, Maciej Halber, Justin Solomon, Chongyang Ma, Hao Li, and Szymon Rusinkiewicz.
"Learning Detail Transfer based on Geometric Features."
Computer Graphics Forum (Proc. Eurographics) 36(2), April 2017.
BibTeX
@article{Berkiten:2017:LDT, author = "Sema Berkiten and Maciej Halber and Justin Solomon and Chongyang Ma and Hao Li and Szymon Rusinkiewicz", title = "Learning Detail Transfer based on Geometric Features", journal = "Computer Graphics Forum (Proc. Eurographics)", year = "2017", month = apr, volume = "36", number = "2" }