AttribIt: Content Creation with Semantic Attributes
ACM Symposium on User Interface Software and Technology (UIST), October 2013
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Assembly-based modeling using relative attributes.
Abstract
We present ATTRIBIT, an approach for people to create visual
content using relative semantic attributes expressed in linguistic
terms. During an off-line processing step, ATTRIBIT
learns semantic attributes for design components that reflect
the high-level intent people may have for creating content in
a domain (e.g. adjectives such as “dangerous”, “scary” or
“strong”) and ranks them according to the strength of each
learned attribute. Then, during an interactive design session,
a person can explore different combinations of visual components
using commands based on relative attributes (e.g.
“make this part more dangerous”). Novel designs are assembled
in real-time as the strengths of selected attributes are varied,
enabling rapid, in-situ exploration of candidate designs.
We applied this approach to 3D modeling and web design.
Experiments suggest this interface is an effective alternative
for novices performing tasks with high-level design goals.
Paper
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Citation
Siddhartha Chaudhuri, Evangelos Kalogerakis, Stephen Giguere, and Thomas Funkhouser.
"AttribIt: Content Creation with Semantic Attributes."
ACM Symposium on User Interface Software and Technology (UIST), October 2013.
BibTeX
@article{Chaudhuri:2013:ACC, author = "Siddhartha Chaudhuri and Evangelos Kalogerakis and Stephen Giguere and Thomas Funkhouser", title = "{AttribIt}: Content Creation with Semantic Attributes", journal = "ACM Symposium on User Interface Software and Technology (UIST)", year = "2013", month = oct }