ToonCap: A Layered Deformable Model for Capturing Poses From Cartoon Characters
Expressive, August 2018
Abstract
Characters in traditional artwork such as children's books or cartoon animations
are typically drawn once, in fixed poses, with little opportunity to change the
characters' appearance or re-use them in a different animation. To enable these
applications one can fit a consistent parametric deformable model - a puppet - to different images of a character, thus establishing consistent
segmentation, dense semantic correspondence, and deformation parameters across poses. In this work, we argue that a layered deformable puppet is a natural representation for hand-drawn characters, providing an effective way to deal with the articulation, expressive deformation, and occlusion that are common to this style of artwork. Our main contribution is an automatic pipeline for fitting
these models to unlabeled images depicting the same character in various poses.
We demonstrate that the output of our pipeline can be used directly for editing
and re-targeting animations.
Paper
Citation
Xinyi Fan, Amit H. Bermano, Vladimir G. Kim, Jovan Popović, and Szymon Rusinkiewicz.
"ToonCap: A Layered Deformable Model for Capturing Poses From Cartoon Characters."
Expressive, August 2018.
BibTeX
@inproceedings{Fan:2018:TAL, author = "Xinyi Fan and Amit H. Bermano and Vladimir G. Kim and Jovan Popovi{\'c} and Szymon Rusinkiewicz", title = "{ToonCap}: A Layered Deformable Model for Capturing Poses From Cartoon Characters", booktitle = "Expressive", year = "2018", month = aug }