We present an interactive system wherein an artist paints desired lighting effects directly into the scene, and the computer solves for parameters that achieve the desired look. The artist can paint color, light shape, shadows, highlights, and reflections using a suite of tools designed for painting light. Our system matches these effects using a nonlinear optimizer made robust by a combination of initial estimates, system design, and user-guided optimization. In contrast, previous work on painting light has not permitted the lights to move, allowing for linear optimization but preventing its use in computer cinematography.
To demonstrate our approach we lit several scenes, mainly using a direct illumination renderer designed for computer animation, but also including two other rendering styles. We show that painting interfaces can quickly produce high quality lighting setups, easing the lighting artist's workflow.
Fabio Pellacini, Frank Battaglia, Keith Morley, and Adam Finkelstein.
"Lighting with Paint."
ACM Transactions on Graphics 26(2), Article 9, June 2007.
@article{Pellacini:2007:LWP, author = "Fabio Pellacini and Frank Battaglia and Keith Morley and Adam Finkelstein", title = "Lighting with Paint", journal = "ACM Transactions on Graphics", year = "2007", month = jun, volume = "26", number = "2", articleno = "9" }