Time-Lapse Photometric Stereo and Applications
Computer Graphics Forum (Proc. Pacific Graphics), October 2014
Abstract
This paper presents a technique to recover geometry from time-lapse sequences of outdoor scenes. We build upon
photometric stereo techniques to recover approximate shadowing, shading and normal components allowing us to
alter the material and normals of the scene. Previous work in analyzing such images has faced two fundamental
difficulties: 1. the illumination in outdoor images consists of time-varying sunlight and skylight, and 2. the motion
of the sun is restricted to a near-planar arc through the sky, making surface normal recovery unstable. We develop
methods to estimate the reflection component due to skylight illumination. We also show that sunlight directions
are usually non-planar, thus making surface normal recovery possible. This allows us to estimate approximate
surface normals for outdoor scenes using a single day of data. We demonstrate the use of these surface normals
for a number of image editing applications including reflectance, lighting, and normal editing.
Citation
Fangyang Shen, Kalyan Sunkavalli, Nicolas Bonneel, Szymon Rusinkiewicz, Hanspeter Pfister, and Xin Tong.
"Time-Lapse Photometric Stereo and Applications."
Computer Graphics Forum (Proc. Pacific Graphics) 33(7), October 2014.
BibTeX
@article{Shen:2014:TPS, author = "Fangyang Shen and Kalyan Sunkavalli and Nicolas Bonneel and Szymon Rusinkiewicz and Hanspeter Pfister and Xin Tong", title = "Time-Lapse Photometric Stereo and Applications", journal = "Computer Graphics Forum (Proc. Pacific Graphics)", year = "2014", month = oct, volume = "33", number = "7" }