Dynamic Shape Capture using Multi-View Photometric Stereo
ACM Trans. Graphics (Proc. SIGGRAPH Asia), December 2009
Abstract
We describe a system for high-resolution capture of moving 3D geometry,
beginning with dynamic normal maps from multiple views.
The normal maps are captured using active shape-from-shading
(photometric stereo), with a large lighting dome providing a series
of novel spherical lighting configurations. To compensate for
low-frequency deformation, we perform multi-view matching and
thin-plate spline deformation on the initial surfaces obtained by integrating
the normal maps. Next, the corrected meshes are merged
into a single mesh using a volumetric method. The final output is
a set of meshes, which were impossible to produce with previous
methods. The meshes exhibit details on the order of a few millimeters,
and represent the performance over human-size working
volumes at a temporal resolution of 60Hz.
Paper
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Citation
Daniel Vlasic, Pieter Peers, Ilya Baran, Paul Debevec, Jovan Popović, Szymon Rusinkiewicz, and Wojciech Matusik.
"Dynamic Shape Capture using Multi-View Photometric Stereo."
ACM Trans. Graphics (Proc. SIGGRAPH Asia) 28(5), December 2009.
BibTeX
@article{Vlasic:2009:DSC, author = "Daniel Vlasic and Pieter Peers and Ilya Baran and Paul Debevec and Jovan Popovi{\'c} and Szymon Rusinkiewicz and Wojciech Matusik", title = "Dynamic Shape Capture using Multi-View Photometric Stereo", journal = "ACM Trans. Graphics (Proc. SIGGRAPH Asia)", year = "2009", month = dec, volume = "28", number = "5" }