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2014

Merge2-3D: Combining Multiple Normal Maps with 3D Surfaces.
Sema Berkiten, Xinyi Fan, and Szymon Rusinkiewicz.
3DV 2014, International Conference on 3D Vision, pp. 8, December 2014.

Creating Consistent Scene Graphs Using a Probabilistic Grammar.
Tianqiang Liu, Siddhartha Chaudhuri, Vladimir G. Kim, Qi-Xing Huang, Niloy J. Mitra, and Thomas Funkhouser.
ACM Transactions on Graphics (Proc. SIGGRAPH Asia), 33(6), December 2014.

Time-Lapse Photometric Stereo and Applications.
Fangyang Shen, Kalyan Sunkavalli, Nicolas Bonneel, Szymon Rusinkiewicz, Hanspeter Pfister, and Xin Tong.
Computer Graphics Forum (Proc. Pacific Graphics), 33(7), October 2014.

Cheaper by the Dozen: Group Annotation of 3D Data.
Aleksey Boyko and Thomas Funkhouser.
UIST, October 2014.

DecoBrush: Drawing Structured Decorative Patterns by Example.
Jingwan Lu, Connelly Barnes, Connie Wan, Paul Asente, Radomir Mech, and Adam Finkelstein.
ACM Transactions on Graphics (Proc. SIGGRAPH), August 2014.

Shape2Pose: Human-Centric Shape Analysis.
Vladimir G. Kim, Siddhartha Chaudhuri, Leonidas Guibas, and Thomas Funkhouser.
ACM Transactions on Graphics (Proc. SIGGRAPH), August 2014.

Painting with Triangles.
Mark D. Benjamin, Stephen DiVerdi, and Adam Finkelstein.
NPAR 2014, Proceedings of the 12th International Symposium on Non-photorealistic Animation and Rendering, August 2014.

AutoStyle: Automatic Style Transfer from Image Collections to Users' Images.
Yiming Liu, Michael Cohen, Matt Uyttendaele, and Szymon Rusinkiewicz.
Computer Graphics Forum (Proc. Eurographics Symposium on Rendering), 33(4), June 2014.

RealPigment: Paint Compositing by Example.
Jingwan Lu, Stephen DiVerdi, Willa Chen, Connelly Barnes, and Adam Finkelstein.
NPAR 2014, Proceedings of the 12th International Symposium on Non-photorealistic Animation and Rendering, June 2014.

Stylized Keyframe Animation of Fluid Simulations.
Mark Browning, Connelly Barnes, Samantha Ritter, and Adam Finkelstein.
NPAR 2014, Proceedings of the 12th International Symposium on Non-photorealistic Animation and Rendering, June 2014.

Shape Analysis With Crowdsourced Data.
Xiaobai Chen.
PhD Thesis, Princeton University, June 2014.

Computational Light Routing: 3D Printed Fiber Optics for Sensing and Display.
Thiago Pereira, Szymon Rusinkiewicz, and Wojciech Matusik.
ACM Transactions on Graphics, 33(3), May 2014.

2013

A No-Reference Metric for Evaluating the Quality of Motion Deblurring.
Yiming Liu, Jue Wang, Sunghyun Cho, Adam Finkelstein, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH Asia), 32(6), November 2013.

AttribIt: Content Creation with Semantic Attributes.
Siddhartha Chaudhuri, Evangelos Kalogerakis, Stephen Giguere, and and Thomas Funkhouser.
ACM Symposium on User Interface Software and Technology (UIST), October 2013.

RealBrush: Painting with Examples of Physical Media.
Jingwan Lu, Connelly Barnes, Stephen DiVerdi, and Adam Finkelstein.
ACM Transactions on Graphics (Proc. SIGGRAPH), August 2013.

Design and Fabrication of Faceted Mirror Arrays for Light Field Capture.
Martin Fuchs, Markus Kächele, and Szymon Rusinkiewicz.
Computer Graphics Forum, 32(8):246-257, August 2013.

Learning Part-based Templates from Large Collections of 3D Shapes.
Vladimir G. Kim, Wilmot Li, Niloy J. Mitra, Siddhartha Chaudhuri, Stephen DiVerdi, and Thomas Funkhouser .
ACM Transactions on Graphics (Proc. SIGGRAPH), 32(4), July 2013.

Structure-Aware Hair Capture.
Linjie Luo, Hao Li, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH), 32(4), July 2013.

Wide-baseline Hair Capture using Strand-based Refinement.
Linjie Luo, Cha Zhang, Zhengyou Zhang, and Szymon Rusinkiewicz.
Computer Vision and Pattern Recognition (CVPR), June 2013.

Modeling the Past for Scholars and the Public.
Joanna S. Smith and Szymon Rusinkiewicz.
International Journal of Heritage in the Digital Era, 2(1):167-194, March 2013.

2012

Chopper: Partitioning Models into 3D-Printable Parts.
Linjie Luo, Ilya Baran, Szymon Rusinkiewicz, and Wojciech Matusik.
ACM Transactions on Graphics (Proc. SIGGRAPH Asia), 31(6), December 2012.

Example-based Synthesis of 3D Object Arrangements.
Matthew Fisher, Daniel Ritchie, Manolis Savva, Thomas Funkhouser, and Pat Hanrahan.
ACM Transactions on Graphics (Proc. SIGGRAPH Asia), 31(6), November 2012.

Non-parametric texture transfer using MeshMatch.
Xiaobai Chen, Tom Funkhouser, Dan B Goldman, and and Eli Shechtman.
Adobe Technical Report 2012-2, November 2012.

Design and Fabrication of Faceted Mirror Arrays for Light Field Capture.
Martin Fuchs, Markus Kächele, and Szymon Rusinkiewicz.
Workshop on Vision, Modeling and Visualization, November 2012.

Analyzing and Simulating Fracture Patterns of Theran Wall Paintings.
Hijung Shin, Christos Doumas, Thomas Funkhouser, Szymon Rusinkiewicz, Kenneth Steiglitz, Andreas Vlachopoulos, and Tim Weyrich.
Journal on Computing and Cultural Heritage, 5(3), October 2012.

Modeling the Past: Digital Technologies and Excavations in Polis, Cyprus.
Joanna Smith and Szymon Rusinkiewicz.
LNCS 7616 (Proc. EuroMed), pp. 414-422, October 2012.

Simple Formulas for Quasiconformal Plane Deformations.
Yaron Lipman, Vladimir G. Kim, and Thomas A. Funkhouser .
ACM Transactions on Graphics, 31(5), August 2012.

HelpingHand: Example-based Stroke Stylization.
Jingwan Lu, Fisher Yu, Adam Finkelstein, and Stephen DiVerdi.
ACM Transactions on Graphics (Proc. SIGGRAPH), 31(4):46:1-46:10, August 2012.

Schelling Points on 3D Surface Meshes.
Xiaobai Chen, Abulhair Saparov, Bill Pang, and Thomas Funkhouser.
ACM Transactions on Graphics (Proc. SIGGRAPH), August 2012.

Exploring Collections of 3D Models using Fuzzy Correspondences.
Vladimir G. Kim, Wilmot Li, Niloy Mitra, Stephen DiVerdi, and Thomas Funkhouser.
Transactions on Graphics (Proc. of SIGGRAPH 2012) , 31(4), August 2012.

Finding Surface Correspondences Using Symmetry Axis Curves.
Tianqiang Liu, Vladimir G. Kim, and Thomas Funkhouser.
Computer Graphics Forum (Proc. Symposium on Geometry Processing), July 2012.

Tools for Virtual Reassembly of Fresco Fragments.
Benedict J. Brown, Lara Laken, Philip Dutré, Luc Van Gool, Szymon Rusinkiewicz, and Tim Weyrich.
International Journal of Heritage in the Digital Era, 1(2), July 2012.

Gamut Mapping Spatially Varying Reflectance with an Improved BRDF Similarity Metric.
Thiago Pereira and Szymon Rusinkiewicz.
Computer Graphics Forum (Proc. Eurographics Symposium on Rendering), 31(4), June 2012.

Multi-View Hair Capture Using Orientation Fields.
Linjie Luo, Hao Li, Sylvain Paris, Thibaut Weise, Mark Pauly, and Szymon Rusinkiewicz.
Computer Vision and Pattern Recognition (CVPR), June 2012.

Active Strokes: Coherent Line Stylization for Animated 3D Models.
Pierre Bénard, Jingwan Lu, Forrester Cole, Adam Finkelstein, and Joëlle Thollot.
NPAR 2012, Proceedings of the 10th International Symposium on Non-photorealistic Animation and Rendering, June 2012.

Pixelated Image Abstraction.
Timothy Gerstner, Doug DeCarlo, Marc Alexa, Adam Finkelstein, Yotam Gingold, and Andrew Nealen.
NPAR 2012, Proceedings of the 10th International Symposium on Non-photorealistic Animation and Rendering, June 2012.

Symmetry-Guided Texture Synthesis and Manipulation.
Vladimir G. Kim, Yaron Lipman, and Thomas Funkhouser .
Transactions on Graphics, 31(3), May 2012.

Temporally Coherent Completion of Dynamic Shapes.
Hao Li, Linjie Luo, Daniel Vlasic, Pieter Peers, Jovan Popović, Mark Pauly, and Szymon Rusinkiewicz.
ACM Transactions on Graphics, 31(1), January 2012.

Where Do People Draw Lines?
Forrester Cole, Aleksey Golovinskiy, Alex Limpaecher, Heather Stoddart Barros, Adam Finkelstein, Thomas Funkhouser, and Szymon Rusinkiewicz.
Communications of the ACM, 55(1):107-115, January 2012.

2011

The PatchMatch Randomized Matching Algorithm for Image Manipulation.
Connelly Barnes, Dan B Goldman, Eli Shechtman, and Adam Finkelstein.
Communications of the ACM, 54(11):103-110, November 2011.

Learning How to Match Fresco Fragments.
Thomas Funkhouser, Hijung Shin, Corey Toler-Franklin, Antonio García Castañeda, Benedict Brown, David Dobkin, Szymon Rusinkiewicz, and Tim Weyrich.
Journal on Computing and Cultural Heritage, 4(2), November 2011.

Perceptual models of viewpoint preference.
Adrian Secord, Jingwan Lu, Adam Finkelstein, Manish Singh, and Andrew Nealen.
ACM Transactions on Graphics, 30(5), October 2011.

Global Consistency in the Automatic Assembly of Fragmented Artefacts.
Antonio García Castañeda, Benedict Brown, Szymon Rusinkiewicz, Thomas Funkhouser, and Tim Weyrich .
Intl. Symposium on Virtual Reality, Archaeology and Cultural Heritage (VAST), October 2011.

Extracting roads from dense point clouds in large scale urban environment.
Aleksey Boyko and Thomas Funkhouser.
ISPRS Journal of Photogrammetry and Remote Sensing, October 2011.

Algorithms to Automatically Quantify the Geometric Similarity of Anatomical Surfaces.
Doug M. Boyer, Yaron Lipman, Elizabeth St. Clair, Jesus Puente, Biren A. Patel, Thomas Funkhouser, Jukka Jernvall, and and Ingrid Daubechies.
PNAS, October 2011.

Dynamic Hair Capture.
Linjie Luo, Hao Li, Thibaut Weise, Sylvain Paris, Mark Pauly, and Szymon Rusinkiewicz.
Technical Report TR-907-11, Princeton University, August 2011.

Blended Intrinsic Maps.
Vladimir Kim, Yaron Lipman, and Thomas Funkhouser.
ACM Transactions on Graphics (Proc. SIGGRAPH), 30(4), July 2011.

Matching, Archiving and Visualizing Cultural Heritage Artifacts Using Multi-Channel Images.
Corey Toler-Franklin.
PhD Thesis, Princeton University, May 2011.

PatchMatch: A Fast Randomized Matching Algorithm with Application to Image and Video.
Connelly Barnes.
PhD Thesis, Princeton University, May 2011.

Goal-Based Caustics.
Marios Papas, Wojciech Jarosz, Wenzel Jakob, Szymon Rusinkiewicz, Wojciech Matusik, and Tim Weyrich.
Computer Graphics Forum (Proc. Eurographics), 30(2), April 2011.

Learning How to Match Fresco Fragments.
Thomas Funkhouser, Hijung Shin, Corey Toler-Franklin, Antonio García Castañeda, Benedict Brown, David Dobkin, Szymon Rusinkiewicz, and Tim Weyrich.
Eurographics Area Track on Cultural Heritage, April 2011.

Efficient and Comprehensible Visualization of Complex 3-D Scenes.
Michael Burns.
PhD Thesis, Princeton University, January 2011.

2010

Computational Highlight Holography.
Christian Regg, Szymon Rusinkiewicz, Wojciech Matusik, and Markus Gross.
ACM Transactions on Graphics (Proc. SIGGRAPH Asia), 29(6), December 2010.

Multi-Feature Matching of Fresco Fragments.
Corey Toler-Franklin, Benedict Brown, Tim Weyrich, Thomas Funkhouser, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH Asia), 29(6), December 2010.

Tools for Virtual Reassembly of Fresco Fragments.
Benedict J. Brown, Lara Laken, Philip Dutré, Luc Van Gool, Szymon Rusinkiewicz, and Tim Weyrich.
International Conference on Science and Technology in Archaeology and Conservations, December 2010.

Density-based Outlier Rejection in Monte Carlo Rendering.
Christopher DeCoro, Tim Weyrich, and Szymon Rusinkiewicz.
Computer Graphics Forum (Proc. Pacific Graphics), 29(7), September 2010.

The Generalized PatchMatch Correspondence Algorithm.
Connelly Barnes, Eli Shechtman, Dan B Goldman, and Adam Finkelstein.
European Conference on Computer Vision, September 2010.

Analyzing Fracture Patterns in Theran Wall Paintings.
Hijung Shin, Christos Doumas, Thomas Funkhouser, Szymon Rusinkiewicz, Kenneth Steiglitz, Andreas Vlachopoulos, and Tim Weyrich.
International Symposium on Virtual Reality, Archaeology, and Cultural Heritage (VAST), September 2010.

Physical Reproduction of Materials with Specified Subsurface Scattering.
Miloš Hašan, Martin Fuchs, Wojciech Matusik, Hanspeter Pfister, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH), 29(3), August 2010.

Video Tapestries with Continuous Temporal Zoom.
Connelly Barnes, Dan B Goldman, Eli Shechtman, and Adam Finkelstein.
ACM Transactions on Graphics (Proc. SIGGRAPH), 29(3), August 2010.

Symmetry Factored Embedding and Distance.
Yaron Lipman, Xiaobai Chen, Ingrid Daubechies, and Thomas Funkhouser.
ACM Transactions on Graphics (SIGGRAPH 2010), July 2010.

Fuzzy Geodesics and Consistent Sparse Correspondences For Deformable Shapes.
Jian Sun, Xiaobai Chen, and Thomas Funkhouser.
Computer Graphics Forum (Symposium on Geometry Processing), 29(5), July 2010.

Mobius Transformations For Global Intrinsic Symmetry Analysis.
Vladimir Kim, Yaron Lipman, Xiaobai Chen, and Thomas Funkhouser.
Computer Graphics Forum (Symposium on Geometry Processing), 29(5), July 2010.

Biharmonic Distance.
Yaron Lipman, Raif Rustamov, and Thomas Funkhouser.
ACM Transactions on Graphics, 29(3), June 2010.

Real-time temporal shaping of high-speed video streams.
Martin Fuchs, Tongbo Chen, Oliver Wang, Ramesh Raskar, Hans-Peter Seidel, and Hendrik P.A. Lensch.
Computers & Graphics, June 2010.

Self-Similar Texture for Coherent Line Stylization.
Pierre Bénard, Forrester Cole, Aleksey Golovinskiy, and Adam Finkelstein.
NPAR 2010: Proceedings of the 8th International Symposium on Non-photorealistic Animation and Rendering, June 2010.

Analysis of Global Properties of Shapes.
Aleksey Golovinskiy.
PhD Thesis, Princeton University, June 2010.

Sketcha: A Captcha Based on Line Drawings of 3D Models.
Steven A. Ross, J. Alex Halderman, and Adam Finkelstein.
WWW 2010, April 2010.

A Context-Aware Light Source.
Oliver Wang, Martin Fuchs, Christian Fuchs, James Davis, Hans-Peter Seidel, and Hendrik P. A. Lensch.
International Conference on Computational Photography, March 2010.

Two Fast Methods for High-Quality Line Visibility.
Forrester Cole and Adam Finkelstein.
IEEE Transactions on Visualization and Computer Graphics, 16(5), February 2010.

Interactive Painterly Stylization of Images, Videos and 3D Animations.
Jingwan Lu, Pedro V. Sander, and Adam Finkelstein.
Proceedings of I3D 2010, February 2010.

2009

Dynamic Shape Capture using Multi-View Photometric Stereo.
Daniel Vlasic, Pieter Peers, Ilya Baran, Paul Debevec, Jovan Popović, Szymon Rusinkiewicz, and Wojciech Matusik.
ACM Trans. Graphics (Proc. SIGGRAPH Asia), 28(5), December 2009.

Printing Spatially-Varying Reflectance.
Wojciech Matusik, Boris Ajdin, Jinwei Gu, Jason Lawrence, Hendrik P.A. Lensch, Fabio Pellacini, and Szymon Rusinkiewicz.
ACM Trans. Graphics (Proc. SIGGRAPH Asia), 28(5), December 2009.

Principles of Appearance Acquisition and Representation.
Tim Weyrich, Jason Lawrence, Hendrik P.A. Lensch, Szymon Rusinkiewicz, and Todd Zickler.
Foundations and Trends in Computer Graphics and Vision, 4(2):75-191, October 2009.

Min-Cut Based Segmentation of Point Clouds.
Aleksey Golovinskiy and Thomas Funkhouser.
IEEE Workshop on Search in 3D and Video (S3DV) at ICCV, September 2009.

Shape-based Recognition of 3D Point Clouds in Urban Environments.
Aleksey Golovinskiy, Vladimir G. Kim, and Thomas Funkhouser.
International Conference on Computer Vision (ICCV), September 2009.

Symmetry-Aware Mesh Processing.
Aleksey Golovinskiy, Joshua Podolak, and Thomas Funkhouser.
Mathematics of Surfaces 2009 (invited paper), September 2009.

A Benchmark for 3D Mesh Segmentation.
Xiaobai Chen, Aleksey Golovinskiy, and Thomas Funkhouser.
ACM Transactions on Graphics (Proc. SIGGRAPH), 28(3), August 2009.

Fabricating Microgeometry for Custom Surface Reflectance.
Tim Weyrich, Pieter Peers, Wojciech Matusik, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH), 28(3), August 2009.

How Well Do Line Drawings Depict Shape?
Forrester Cole, Kevin Sanik, Doug DeCarlo, Adam Finkelstein, Thomas Funkhouser, Szymon Rusinkiewicz, and Manish Singh.
ACM Transactions on Graphics (Proc. SIGGRAPH), 28(3), August 2009.

Mobius Voting for Surface Correspondence.
Yaron Lipman and Thomas Funkhouser.
ACM Transactions on Graphics (Proc. SIGGRAPH), 28(3), August 2009.

PatchMatch: A Randomized Correspondence Algorithm for Structural Image Editing.
Connelly Barnes, Eli Shechtman, Adam Finkelstein, and Dan B Goldman.
ACM Transactions on Graphics (Proc. SIGGRAPH), 28(3), August 2009.

Interior Distance Using Barycentric Coordinates.
Raif Rustamov, Yaron Lipman, and Thomas Funkhouser.
Computer Graphics Forum (Symposium on Geometry Processing), 28(5), July 2009.

Estimating the Laplace-Beltrami Operator by Restricting 3D Functions.
Ming Chuang, Linjie Luo, Benedict J. Brown, Szymon Rusinkiewicz, and Michael Kazhdan.
Symposium on Geometry Processing, July 2009.

Consistent Segmentation of 3D Models.
Aleksey Golovinskiy and Thomas Funkhouser.
Computers and Graphics (Shape Modeling International 09), 33(3):262-269, June 2009.

Advances in Edge-Diffraction Modeling for Virtual-Acoustic Simulations.
Paul Calamia.
PhD Thesis, Princeton University, June 2009.

Line Drawings of 3D Models.
Forrester Cole.
PhD Thesis, Princeton University, June 2009.

Rendering Filters for Controlling Detail and Creating Effects.
Christopher DeCoro.
PhD Thesis, Princeton University, June 2009.

Fingerprinting Blank Paper Using Commodity Scanners.
William Clarkson, Tim Weyrich, Adam Finkelstein, Nadia Heninger, J. Alex Halderman, and Edward W. Felten.
Proc. IEEE Symposium on Security and Privacy, May 2009.

Fast High-Quality Line Visibility.
Forrester Cole and Adam Finkelstein.
Proceedings of I3D 2009, pp. 115-120, February 2009.

2008

A Layered, Heterogeneous Reflectance Model for Acquiring and Rendering Human Skin.
Craig Donner, Tim Weyrich, Eugene d'Eon, Ravi Ramamoorthi, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH ASIA), 27(5), December 2008.

Adaptive Cutaways for Comprehensible Rendering of Polygonal Scenes.
Michael Burns and Adam Finkelstein.
ACM Transactions on Graphics (Proc. SIGGRAPH ASIA), 27(5):124:1--124:9, December 2008.

Randomized Cuts for 3D Mesh Analysis.
Aleksey Golovinskiy and Thomas Funkhouser.
ACM Transactions on Graphics (Proc. SIGGRAPH ASIA), 27(5), December 2008.

Video Puppetry: A Performative Interface for Cutout Animation.
Connelly Barnes, David E. Jacobs, Jason Sanders, Dan B Goldman, Szymon Rusinkiewicz, Adam Finkelstein, and Maneesh Agrawala.
ACM Transactions on Graphics (Proc. SIGGRAPH ASIA), 27(5), December 2008.

Advanced Interactive Medical Visualization on the GPU.
Natalya Tatarchuk, Jeremy Shopf, and Christopher DeCoro.
Journal of Parallel and Distributed Computing, 68(10):1319-1328, October 2008.

A System for High-Volume Acquisition and Matching of Fresco Fragments: Reassembling Theran Wall Paintings.
Benedict J. Brown, Corey Toler-Franklin, Diego Nehab, Michael Burns, David Dobkin, Andreas Vlachopoulos, Christos Doumas, Szymon Rusinkiewicz, and Tim Weyrich.
ACM Transactions on Graphics (Proc. SIGGRAPH), 27(3), August 2008.

Where Do People Draw Lines?
Forrester Cole, Aleksey Golovinskiy, Alex Limpaecher, Heather Stoddart Barros, Adam Finkelstein, Thomas Funkhouser, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH), 27(3), August 2008.

Sketch-Based Search and Composition of 3D Models.
Jeehyung Lee and Thomas Funkhouser.
EUROGRAPHICS Workshop on Sketch-Based Interfaces and Modeling, June 2008.

Dense 3D Reconstruction from Specularity Consistency.
Diego Nehab, Tim Weyrich, and Szymon Rusinkiewicz.
IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR), June 2008.

Partial Visibility for Stylized Lines.
Forrester Cole and Adam Finkelstein.
NPAR 2008, June 2008.

Registration and Matching of Large Geometric Datasets for Cultural Heritage Applications.
Benedict J. Brown.
PhD Thesis, Princeton University, June 2008.

Subtractive Shadows: A Flexible Framework for Shadow Level of Detail.
Christopher DeCoro and Szymon Rusinkiewicz.
Journal of Graphics Tools, 13(1):45-56, April 2008.

Shape Distinction for 3D Object Retrieval.
Philip Shilane.
PhD Thesis, Princeton University, April 2008.

2007

Bayesian Aggregation for Hierarchical Genre Classification.
Christopher DeCoro, Zafer Barutcuoglu, and Rebecca Fiebrink.
International Symposium on Music Information Retrieval 2007, September 2007.

Advances in 3D Shape Acquisition.
Diego Nehab.
PhD Thesis, Princeton University, September 2007.

A Hardware Architecture for Surface Splatting.
Tim Weyrich, Simon Heinzle, Timo Aila, Daniel B. Fasnacht, Stephan Oetiker, Mario Botsch, Cyril Flaig, Simon Mall, Kaspar Rohrer, Norbert Felber, Hubert Kaeslin, and Markus Gross.
ACM Transactions on Graphics (Proc. SIGGRAPH), 26(3), August 2007.

Digital Bas-Relief from 3D Scenes.
Tim Weyrich, Jia Deng, Connelly Barnes, Szymon Rusinkiewicz, and Adam Finkelstein.
ACM Transactions on Graphics (Proc. SIGGRAPH), 26(3), August 2007.

Factored Time-Lapse Video.
Kalyan Sunkavalli, Wojciech Matusik, Hanspeter Pfister, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH), 26(3), August 2007.

Fast Triangle Reordering for Vertex Locality and Reduced Overdraw.
Pedro V. Sander, Diego Nehab, and Joshua Barczak.
ACM Transactions on Graphics (Proc. SIGGRAPH), 26(3), August 2007.

Global Non-Rigid Alignment of 3-D Scans.
Benedict Brown and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH), 26(3), August 2007.

Multiscale Shape and Detail Enhancement from Multi-light Image Collections.
Raanan Fattal, Maneesh Agrawala, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH), 26(3), August 2007.

Accelerating Real-Time Shading with Reverse Reprojection Caching.
Diego Nehab, Pedro V. Sander, Jason Lawrence, Natalya Tatarchuk, and John R. Isidoro.
Graphics Hardware, August 2007.

Highlight Lines for Conveying Shape.
Doug DeCarlo and Szymon Rusinkiewicz.
International Symposium on Non-Photorealistic Animation and Rendering (NPAR), August 2007.

Illustration of Complex Real-World Objects using Images with Normals.
Corey Toler-Franklin, Adam Finkelstein, and Szymon Rusinkiewicz.
International Symposium on Non-Photorealistic Animation and Rendering (NPAR), August 2007.

Stylized Shadows.
Christopher DeCoro, Forrester Cole, Adam Finkelstein, and Szymon Rusinkiewicz.
International Symposium on Non-Photorealistic Animation and Rendering (NPAR), August 2007.

Symmetry-Enhanced Remeshing of Surfaces.
Joshua Podolak, Aleksey Golovinskiy, and Szymon Rusinkiewicz.
Symposium on Geometry Processing, July 2007.

Distinctive Regions of 3D Surfaces.
Philip Shilane and Thomas Funkhouser.
ACM Transactions on Graphics, 26(2):Article 7, June 2007.

Lighting with Paint.
Fabio Pellacini, Frank Battaglia, Keith Morley, and Adam Finkelstein.
ACM Transactions on Graphics, 26(2):Article 9, June 2007.

Viewpoint-Coded Structured Light.
Mark Young, Erik Beeson, James Davis, Szymon Rusinkiewicz, and Ravi Ramamoorthi.
IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR), June 2007.

Feature Emphasis and Contextual Cutaways for Multimodal Medical Visualization.
Michael Burns, Martin Haidacher, Wolfgang Wein, Ivan Viola, and Eduard Groeller.
Eurographics / IEEE VGTC Symposium on Visualization 2007, pp. 275-282, May 2007.

Symmetry-Aware Mesh Processing.
Aleksey Golovinskiy, Joshua Podolak, and Thomas Funkhouser.
Technical Report TR-782-07, Princeton University, April 2007.

Real-time Mesh Simplification Using the GPU.
Christopher DeCoro and Natalya Tatarchuk.
Symposium on Interactive 3D Graphics (I3D), 2007, pp. 6, April 2007.

2006

Acquisition and Representation of Material Appearance for Editing and Rendering.
Jason Lawrence.
PhD Thesis, Princeton University, September 2006.

A Compact Factored Representation of Heterogeneous Subsurface Scattering.
Pieter Peers, Karl vom Berge, Wojciech Matusik, Ravi Ramamoorthi, Jason Lawrence, Szymon Rusinkiewicz, and Philip Dutré.
ACM Transactions on Graphics (Proc. SIGGRAPH), 25(3), July 2006.

A Planar-Reflective Symmetry Transform for 3D Shapes.
Joshua Podolak, Philip Shilane, Aleksey Golovinskiy, Szymon Rusinkiewicz, and Thomas Funkhouser.
ACM Transactions on Graphics (Proc. SIGGRAPH), 25(3), July 2006.

A Statistical Model for Synthesis of Detailed Facial Geometry.
Aleksey Golovinskiy, Wojciech Matusik, Hanspeter Pfister, Szymon Rusinkiewicz, and Thomas Funkhouser.
ACM Transactions on Graphics (Proc. SIGGRAPH), 25(3), July 2006.

Exaggerated Shading for Depicting Shape and Detail.
Szymon Rusinkiewicz, Michael Burns, and Doug DeCarlo.
ACM Transactions on Graphics (Proc. SIGGRAPH), 25(3), July 2006.

Inverse Shade Trees for Non-Parametric Material Representation and Editing.
Jason Lawrence, Aner Ben-Artzi, Christopher DeCoro, Wojciech Matusik, Hanspeter Pfister, Ravi Ramamoorthi, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH), 25(3), July 2006.

Directing Gaze in 3D Models with Stylized Focus.
Forrester Cole, Doug DeCarlo, Adam Finkelstein, Kenrick Kin, Keith Morley, and Anthony Santella.
Eurographics Symposium on Rendering, pp. 377-387, June 2006.

Hierarchical Shape Classification Using Bayesian Aggregation.
Zafer Barutcuoglu and Christopher DeCoro.
Shape Modeling International, June 2006.

Selecting Distinctive 3D Shape Descriptors for Similarity Retrieval.
Philip Shilane and Thomas Funkhouser.
Shape Modeling International, June 2006.

Partial Matching of 3D Shapes with Priority-Driven Search.
Thomas Funkhouser and Philip Shilane.
Symposium on Geometry Processing, June 2006.

Triangle Order Optimization for Graphics Hardware Computation Culling.
Diego Nehab, Joshua Barczak, and Pedro V. Sander.
Symposium on Interactive 3D Graphics and Games, March 2006.

2005

Improved Sub-pixel Stereo Correspondences through Symmetric Refinement.
Diego Nehab, Szymon Rusinkiewicz, and James Davis.
International Conference on Computer Vision (ICCV), October 2005.

Efficiently Combining Positions and Normals for Precise 3D Geometry.
Diego Nehab, Szymon Rusinkiewicz, James Davis, and Ravi Ramamoorthi.
ACM Transactions on Graphics (Proc. of ACM SIGGRAPH 2005), 24(3), August 2005.

Line Drawings from Volume Data.
Michael Burns, Janek Klawe, Szymon Rusinkiewicz, Adam Finkelstein, and Doug DeCarlo.
ACM Transactions on Graphics (Proc. SIGGRAPH), 24(3):512-518, August 2005.

Tools and Applications for Large-Scale Display Walls.
Grant Wallace, Otto Anshus, Peng Bi, Han Chen, Yuqun Chen, Perry Cook, Adam Finkelstein, Thomas Funkhouser, Anoop Gupta, Matthew Hibbs, Kai Li, Zhiyan Liu, Rudrajit Samanta, Rahul Sukthankar, and Olga Troyanskaya.
IEEE Computer Graphics & Applications, 25(4):24-33, July 2005.

Atomic Volumes for Mesh Completion.
Joshua Podolak and Szymon Rusinkiewicz.
Symposium on Geometry Processing, July 2005.

Shape-Based Retrieval and Analysis of 3D Models.
Thomas Funkhouser, Michael Kazhdan, Patrick Min, and Philip Shilane.
Communications of the ACM, 48(6):58-64, June 2005.

Adaptive Numerical Cumulative Distribution Functions for Efficient Importance Sampling.
Jason Lawrence, Szymon Rusinkiewicz, and Ravi Ramamoorthi.
Eurographics Symposium on Rendering, June 2005.

Isoluminant Color Picking for Non-Photorealistic Rendering.
Tran-Quan Luong, Ankush Seth, Allison Klein, and Jason Lawrence.
Graphics Interface, June 2005.

Pose-independent Simplification of Articulated Meshes.
Christopher DeCoro and Szymon Rusinkiewicz.
Symposium on Interactive 3D Graphics, April 2005.

Spacetime Stereo: A Unifying Framework for Depth from Triangulation.
James Davis, Diego Nehab, Ravi Ramamoorthi, and Szymon Rusinkiewicz.
IEEE Transactions on Pattern Analysis and Machine Intelligence (PAMI), 27(2):296-302, February 2005.

2004

A Comparison of Text and Shape Matching for Retrieval of Online 3D Models.
Patrick Min, Michael Kazhdan, and Thomas Funkhouser.
European Conference on Digital Libraries, September 2004.

Estimating Curvatures and Their Derivatives on Triangle Meshes.
Szymon Rusinkiewicz.
Symposium on 3D Data Processing, Visualization, and Transmission, September 2004.

Non-Rigid Range-Scan Alignment Using Thin-Plate Splines.
Benedict Brown and Szymon Rusinkiewicz.
Symposium on 3D Data Processing, Visualization, and Transmission, September 2004.

Efficient BRDF Importance Sampling Using a Factored Representation.
Jason Lawrence, Szymon Rusinkiewicz, and Ravi Ramamoorthi.
ACM Transactions on Graphics (Proc. SIGGRAPH), August 2004.

Modeling by Example.
Thomas Funkhouser, Michael Kazhdan, Philip Shilane, Patrick Min, William Kiefer, Ayellet Tal, Szymon Rusinkiewicz, and David Dobkin.
ACM Transactions on Graphics (Proc. SIGGRAPH), August 2004.

Shape Matching and Anisotropy.
Michael Kazhdan, Thomas Funkhouser, and Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proc. SIGGRAPH), August 2004.

Symmetry Descriptors and 3D Shape Matching.
Michael Kazhdan, Thomas Funkhouser, and Szymon Rusinkiewicz.
Symposium on Geometry Processing, July 2004.

Stratified Point Sampling of 3D Models.
Diego Nehab and Philip Shilane.
Eurographics Symposium on Point-Based Graphics, pp. 49-56, June 2004.

Shape Representations and Algorithms for 3D Model Retrieval.
Michael Kazhdan.
PhD Thesis, Princeton University, June 2004.

WYSIWYG NPR: Interactive Stylization for Stroke-Based Rendering of 3D Animation.
Robert D. Kalnins.
PhD Thesis, Princeton University, June 2004.

The Princeton Shape Benchmark.
Philip Shilane, Patrick Min, Michael Kazhdan, and Thomas Funkhouser.
Shape Modeling International, June 2004.

Interactive Rendering of Suggestive Contours with Temporal Coherence.
Doug DeCarlo, Adam Finkelstein, and Szymon Rusinkiewicz.
Third International Symposium on Non-Photorealistic Animation and Rendering (NPAR), pp. 15-24, June 2004.

A Beam Tracing Method for Interactive Architectural Acoustics.
Thomas Funkhouser, Nicolas Tsingos, Ingrid Carlbom, Gary Elko, Mohan Sondhi, James E. West, Gopal Pingali, Patrick Min, and Addy Ngan.
Journal of the Acoustical Society of America, 115(2):739-756, February 2004.

A Painting Interface for Interactive Surface Deformations.
Jason Lawrence and Thomas Funkhouser.
Graphical Models (Special Issue), 66(6):418-438, January 2004.

A 3D Model Search Engine.
Patrick Min.
PhD Thesis, Princeton University, January 2004.

2003

Sea of Images: A Dense Sampling Approach for Rendering Large Indoor Environments.
Daniel Aliaga, Thomas Funkhouser, Dimah Yanovsky, and Ingrid Carlbom.
IEEE Computer Graphics & Applications, 23(6), November 2003.

A Reflective Symmetry Descriptor for 3D Models.
Michael Kazhdan, Bernard Chazelle, David Dobkin, Thomas Funkhouser, and Szymon Rusinkiewicz .
Algorithmica, 38(1), October 2003.

Geometrically Stable Sampling for the ICP Algorithm.
Natasha Gelfand, Leslie Ikemoto, Szymon Rusinkiewicz, and Marc Levoy.
Fourth International Conference on 3D Digital Imaging and Modeling (3DIM), October 2003.

A Painting Interface for Interactive Surface Deformations.
Jason Lawrence and Thomas Funkhouser.
Pacific Graphics, October 2003.

Coherent Stylized Silhouettes.
Robert D. Kalnins, Philip L. Davidson, Lee Markosian, and Adam Finkelstein.
ACM Transactions on Graphics (Proc. SIGGRAPH), 22(3):856-861, July 2003.

Hierarchical Mesh Decomposition Using Fuzzy Clustering and Cuts.
Sagi Katz and Ayellet Tal.
ACM Transactions on Graphics (Proc. SIGGRAPH), 22(3):954-961, July 2003.

Suggestive Contours for Conveying Shape.
Doug DeCarlo, Adam Finkelstein, Szymon Rusinkiewicz, and Anthony Santella.
ACM Transactions on Graphics (Proc. SIGGRAPH), 22(3):848-855, July 2003.

Spacetime Stereo: A Unifying Framework for Depth from Triangulation.
James Davis, Ravi Ramamoorthi, and Szymon Rusinkiewicz.
IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR), pp. 359-366, June 2003.

Rotation Invariant Spherical Harmonic Representation of 3D Shape Descriptors.
Michael Kazhdan, Thomas Funkhouser, and Szymon Rusinkiewicz.
Symposium on Geometry Processing, June 2003.

Interactive Image-Based Rendering Using Feature Globalization.
Daniel Aliaga, Dimah Yanovsky, Thomas Funkhouser, and Ingrid Carlbom.
SIGGRAPH Symposium on Interactive 3D Graphics, April 2003.

Early Experiences with a 3D Model Search Engine.
Patrick Min, Alex Halderman, Michael Kazhdan, and Thomas Funkhouser.
Web3D Symposium, March 2003.

A Search Engine for 3D Models.
Thomas Funkhouser, Patrick Min, Michael Kazhdan, Joyce Chen, Alex Halderman, David Dobkin, and David Jacobs.
ACM Transactions on Graphics, 22(1):83-105, January 2003.

Improving the Two-Pass Resampling Algorithm.
Michael Kallay and Jason Lawrence.
Journal of Graphics Tools, 8(2), January 2003.

2002

Shape Distributions.
Robert Osada, Thomas Funkhouser, Bernard Chazelle, and David Dobkin.
ACM Transactions on Graphics, 21(4):807-832, October 2002.

XFastMesh: Fast View-dependent Meshing from External Memory.
Christopher DeCoro and Renato Pajarola.
IEEE Visualization, pp. 363-370, October 2002.

Stylized Video Cubes.
Allison W. Klein, Peter-Pike J. Sloan, Adam Finkelstein, and Michael F. Cohen.
ACM SIGGRAPH Symposium on Computer Animation, pp. 15-22, July 2002.

Real-Time 3D Model Acquisition.
Szymon Rusinkiewicz, Olaf Hall-Holt, and Marc Levoy.
ACM Transactions on Graphics (Proc. SIGGRAPH), 21(3):438-446, July 2002.

WYSIWYG NPR: Drawing Strokes Directly on 3D Models.
Robert D. Kalnins, Lee Markosian, Barbara J. Meier, Michael A. Kowalski, Joseph C. Lee, Philip L. Davidson, Matthew Webb, John F. Hughes, and Adam Finkelstein.
ACM Transactions on Graphics (Proc. SIGGRAPH), 21(3):755-762, July 2002.

Sound Production and Modeling.
Perry R. Cook.
IEEE Computer Graphics and Applications, 22(4):23-27, July 2002.

Validation of Acoustical Simulations in the "Bell Labs Box".
Nicolas Tsingos, Ingrid Carlbom, Gary Elbo, Robert Kubli, and Thomas Funkhouser.
IEEE Computer Graphics and Applications, 22(4):28-37, June 2002.

Fine Tone Control in Hardware Hatching.
Matthew Webb, Emil Praun, Adam Finkelstein, and Hugues Hoppe.
NPAR 2002: Second International Symposium on Non Photorealistic Rendering, pp. 53-58, June 2002.

Video Mosaics.
Allison W. Klein, Tyler Grant, Adam Finkelstein, and Michael F. Cohen.
NPAR 2002: Second International Symposium on Non Photorealistic Rendering, pp. 21-28, June 2002.

A Reflective Symmetry Descriptor.
M. Kazhdan, B. Chazelle, D. Dobkin, Adam Finkelstein, and Thomas Funkhouser.
7th European Conference on Computer Vision (ECCV 2002), pp. 642-656, May 2002.

Improving Progressive View-dependent Isosurface Propagation.
Zhiyan Liu, Adam Finkelstein, and Kai Li.
Computers & Graphics, 26(2):209-218, April 2002.

A Framework for Geometric Warps and Deformations.
Tim Milliron, Robert J. Jensen, Ronen Barzel, and Adam Finkelstein.
ACM Transactions on Graphics, 21(1):20-51, January 2002.

2001

Data distribution strategies for high-resolution displays.
Han Chen, Yuqun Chen, Adam Finkelstein, Thomas Funkhouser, Kai Li, Zhiyan Liu, Rudrajit Samanta, and Grant Wallace.
Computers & Graphics, 25(5):811-818, October 2001.

Consistent Mesh Parameterizations.
Emil Praun, Wim Sweldens, and Peter Schröder.
Proceedings of ACM SIGGRAPH 2001, pp. 179-184, August 2001.

Modeling Acoustics in Virtual Environments Using the Uniform Theory of Diffraction.
Nicolas Tsingos, Thomas Funkhouser, Addy Ngan, and Ingrid Carlbom.
Proceedings of ACM SIGGRAPH 2001, pp. 545-552, August 2001.

Real-Time Hatching.
Emil Praun, Hugues Hoppe, Matthew Webb, and Adam Finkelstein.
Proceedings of ACM SIGGRAPH 2001, pp. 579-584, August 2001.

Synthesizing Sounds From Physically Based Motion.
James F. O'Brien, Perry R. Cook, and Georg Essl.
Proceedings of ACM SIGGRAPH 2001, pp. 529-536, August 2001.

Stripe Boundary Codes for Real-Time Structured-Light Range Scanning of Moving Objects.
Olaf Hall-Holt and Szymon Rusinkiewicz.
Eighth International Conference on Computer Vision (ICCV), July 2001.

Efficient Variants of the ICP Algorithm.
Szymon Rusinkiewicz and Marc Levoy.
Third International Conference on 3D Digital Imaging and Modeling (3DIM), June 2001.

Progressive View-Dependent Isosurface Propagation.
Zhiyan Liu, Adam Finkelstein, and Kai Li.
IEEE TCVG Symposium on Visualization (VisSym 2001), May 2001.

Real-Time Fur over Arbitrary Surfaces.
Jerome E. Lengyel, Emil Praun, Adam Finkelstein, and Hugues Hoppe.
2001 ACM Symposium on Interactive 3D Graphics, pp. 227-232, March 2001.

Streaming QSplat: A Viewer for Networked Visualization of Large, Dense Models.
Szymon Rusinkiewicz and Marc Levoy.
2001 ACM Symposium on Interactive 3D Graphics, pp. 63-68, March 2001.

2000

Building and Using A Scalable Display Wall System.
Kai Li, Han Chen, Yuqun Chen, Douglas W. Clark, Perry Cook, Stefanos Damianakis, Georg Essl, Adam Finkelstein, Thomas Funkhouser, Timothy Housel, Allison Klein, Zhiyan Liu, Emil Praun, Rudrajit Samanta, Ben Shedd, Jaswinder Pal Singh, George Tzanetakis, and Jiannan Zheng.
Computer Graphics and Applications, 20(4):29-37, December 2000.

Automatic alignment of high-resolution multi-projector displays using an uncalibrated camera.
Yuqun Chen, D. W. Clark, Adam Finkelstein, T. C. Housel, and Kai Li.
IEEE Visualization 2000, pp. 125-130, October 2000.

Hybrid Sort-First and Sort-Last Parallel Rendering with a Cluster of PCs.
Rudrajit Samanta, Thomas Funkhouser, Kai Li, and Jaswinder Pal Singh.
2000 SIGGRAPH / Eurographics Workshop on Graphics Hardware, pp. 97-108, August 2000.

Priority-Driven Acoustic Modeling for Virtual Environments.
Patrick Min and Thomas Funkhouser.
Computer Graphics Forum, 19(3), August 2000.

Displaced Subdivision Surfaces.
Aaron Lee, Henry Moreton, and Hugues Hoppe.
Proceedings of ACM SIGGRAPH 2000, pp. 85-94, July 2000.

Lapped Textures.
Emil Praun, Adam Finkelstein, and Hugues Hoppe.
Proceedings of ACM SIGGRAPH 2000, pp. 465-470, July 2000.

Non-Photorealistic Virtual Environments.
Allison W. Klein, Wilmot W. Li, Michael M. Kazhdan, Wagner T. Correa, Adam Finkelstein, and Thomas A. Funkhouser.
Proceedings of ACM SIGGRAPH 2000, pp. 527-534, July 2000.

QSplat: A Multiresolution Point Rendering System for Large Meshes.
Szymon Rusinkiewicz and Marc Levoy.
Proceedings of ACM SIGGRAPH 2000, pp. 343-352, July 2000.

Shadows for Cel Animation.
Lena Petrović, Brian Fujito, Lance Williams, and Adam Finkelstein.
Proceedings of ACM SIGGRAPH 2000, pp. 511-516, July 2000.

The Digital Michelangelo Project: 3D Scanning of Large Statues.
Marc Levoy, Kari Pulli, Brian Curless, Szymon Rusinkiewicz, David Koller, Lucas Pereira, Matt Ginzton, Sean Anderson, James Davis, Jeremy Ginsberg, Jonathan Shade, and Duane Fulk.
Proceedings of ACM SIGGRAPH 2000, pp. 131-144, July 2000.

Performance-Driven Hand-Drawn Animation.
Ian Buck, Adam Finkelstein, Charles Jacobs, Allison Klein, David H. Salesin, Joshua Seims, Richard Szeliski, and Kentaro Toyama.
NPAR 2000 : First International Symposium on Non Photorealistic Animation and Rendering, pp. 101-108, June 2000.

1999

A visibility algorithm for hybrid geometry- and image-based modeling and rendering.
Thomas A. Funkhouser.
Computers & Graphics, 23(5):719-728, October 1999.

Load balancing for multi-projector rendering systems.
Rudrajit Samanta, Jiannan Zheng, Thomas Funkhouser, Kai Li, and Jaswinder Pal Singh.
1999 SIGGRAPH / Eurographics Workshop on Graphics Hardware, pp. 107-116, August 1999.

Multiresolution Mesh Morphing.
Aaron Lee, David Dobkin, Wim Sweldens, and Peter Schröder.
Proceedings of SIGGRAPH 99, pp. 343-350, August 1999.

Real-Time Acoustic Modeling for Distributed Virtual Environments.
Thomas A. Funkhouser, Patrick Min, and Ingrid Carlbom.
Proceedings of SIGGRAPH 99, pp. 365-374, August 1999.

Robust Mesh Watermarking.
Emil Praun, Hugues Hoppe, and Adam Finkelstein.
Proceedings of SIGGRAPH 99, pp. 49-56, August 1999.

1998

A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments.
Thomas Funkhouser, Ingrid Carlbom, Gary Elko, Gopal Pingali, Mohan Sondhi, and Jim West.
Proceedings of SIGGRAPH 98, pp. 21-32, July 1998.

MAPS: Multiresolution Adaptive Parameterization of Surfaces.
Aaron W. F. Lee, Wim Sweldens, Peter Schröder, Lawrence Cowsar, and David Dobkin.
Proceedings of SIGGRAPH 98, pp. 95-104, July 1998.

Texture Mapping for Cel Animation.
Wagner Toledo Corrêa, Robert J. Jensen, Craig E. Thayer, and Adam Finkelstein.
Proceedings of SIGGRAPH 98, pp. 435-446, July 1998.

A New Change of Variables for Efficient BRDF Representation.
Szymon Rusinkiewicz.
Rendering Techniques (Proc. Eurographics Workshop on Rendering), June 1998.

1997

Multiperspective Panoramas for Cel Animation.
Daniel N. Wood, Adam Finkelstein, John F. Hughes, Craig E. Thayer, and David H. Salesin.
Proceedings of SIGGRAPH 97, pp. 243-250, August 1997.

Consistent Solid and Boundary Representations from Arbitrary Polygonal Data.
T. M. Murali and Thomas A. Funkhouser.
1997 Symposium on Interactive 3D Graphics, pp. 155-162, April 1997.

1996

Computing the Discrepancy with Applications to Supersampling Patterns.
David P. Dobkin, David Eppstein, and Don P. Mitchell.
ACM Transactions on Graphics, 15(4):354-376, October 1996.

Coarse-Grained Parallelism for Hierarchical Radiosity Using Group Iterative Methods.
Thomas A. Funkhouser.
Proceedings of SIGGRAPH 96, pp. 343-352, August 1996.

Multiresolution Video.
Adam Finkelstein, Charles E. Jacobs, and David H. Salesin.
Proceedings of SIGGRAPH 96, pp. 281-290, August 1996.

Database Management for Interactive Display of Large Architectural Models.
Thomas A. Funkhouser.
Graphics Interface '96, pp. 1-8, May 1996.

1995

Fast Multiresolution Image Querying.
Charles E. Jacobs, Adam Finkelstein, and David H. Salesin.
Proceedings of SIGGRAPH 95, pp. 277-286, August 1995.

Visualization of geometric algorithms.
Ayellet Tal and David Dobkin.
IEEE Transactions on Visualization and Computer Graphics, 1(2):194-204, June 1995.

RING: A Client-Server System for Multi-User Virtual Environments.
Thomas A. Funkhouser.
1995 Symposium on Interactive 3D Graphics, pp. 85-92, April 1995.

1994

Multiresolution Curves.
Adam Finkelstein and David H. Salesin.
Proceedings of SIGGRAPH 94, pp. 261-268, July 1994.

Partitioning and Ordering Large Radiosity Computations.
Seth Teller, Celeste Fowler, Thomas Funkhouser, and Pat Hanrahan.
Proceedings of SIGGRAPH 94, pp. 443-450, July 1994.

1993

Adaptive Display Algorithm for Interactive Frame Rates During Visualization of Complex Virtual Environments.
Thomas A. Funkhouser and Carlo H. Séquin.
Proceedings of SIGGRAPH 93, pp. 247-254, August 1993.

Continuous Algorithms for Visibility: The Space Searching Approach.
Jenny Zhao and David Dobkin.
Fourth Eurographics Workshop on Rendering, pp. 115-126, June 1993.

Random-Edge Discrepancy of Supersampling Patterns.
David P. Dobkin and Don P. Mitchell.
Graphics Interface '93, pp. 62-69, May 1993.

1992

Management of large amounts of data in interactive building walkthroughs.
Thomas A. Funkhouser, Carlo H. Séquin, and Seth J. Teller.
1992 Symposium on Interactive 3D Graphics, 25(2):11-20, March 1992.

1991

Detecting the interection of convex objects in the plane.
D. Dobkin and D. Souvaine.
, 8(3):181-200, December 1991.

LEFTY: A Two-view Editor for Technical Pictures.
D. Dobkin and E. Koutsofios.
Graphics Interface '91, pp. 68-76, June 1991.

1990

Contour Tracing by Piecewise Linear Approximations.
David P. Dobkin, Allan R. Wilks, Silvio V. F. Levy, and William P. Thurston.
ACM Transactions on Graphics, 9(4):389-423, October 1990.

A Viewer for Mathematical Structures and Surfaces in 3D.
David P. Dobkin, Stephen C. North, and Nathaniel J. Thurston.
1990 Symposium on Interactive 3D Graphics, 24(2):141-142, March 1990.

1988

An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon.
David Dobkin, Leonidas Guibas, John Hershberger, and Jack Snoeyink.
Computer Graphics (Proceedings of SIGGRAPH 88), 22(4):31-40, August 1988.

1984

Triangulation and Shape-Complexity.
B. Chazelle and J. Incerpi.
ACM Transactions on Graphics, 3(2):135-152, April 1984.